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Carlo Miguel Dy

The specimen catalogue

Twenty-five projects, pressed and labelled.

Every entry below is real work — founding-engineer roles, protocol platforms, products that live on mainnet and in app stores, and the independent studio’s own catalogue. Each one is drawn as its own plant, numbered like a botanical plate, and labelled with what it actually is: shipped, pre-launch, or deliberately stopped at the prototype gate.

Rumour — Web3 social trading on Hyperliquid

Founding frontend engineer · Frontend lead · 2024 – 2026 · AltLayer

The self-described "world's first rumour trading platform" — signal-first chatrooms turn anonymous market intel into Hyperliquid perp positions without leaving the app.

  • Led the frontend through several iterations to production launch — implemented the pixel/Minecraft-style UI with strict design direction: button shadow effects, pixel-grid layouts, responsive design across breakpoints.
  • Owned the Farcaster Miniapp shell end-to-end — SDK integration, environment-specific manifest handling, Farcaster OAuth in linked accounts, and miniapp-aware navigation.
  • Built the LINE DappPortal Mini Dapp integration on the LINE DappPortal SDK, with testing components and a quick-start handover for the team.
  • Shipped the wallet-setup and auth-routing flow on Privy embedded wallets — account switching, user-info-aware routing, transaction error handling, and a debug surface for cross-shell verification.
ReactTypeScriptViteMUITanStack QueryPrivyWagmi+10 more

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Rumores hyperliquidus — social trading organism, cultivated 2025

MCP Server Platform — DeFi tools for AI agents

De-facto lead engineer (took ownership after handover) · 2025 – 2026 · AltLayer

~37 protocol MCP servers (~176 tools across EVM + Solana) integrated into AltLLM's multi-model LLM platform, served through a unified stateless Hono gateway.

  • Took ownership of the handed-over project and built and maintained ~37 protocol MCP servers for Web3/DeFi — Uniswap, SushiSwap, Polymarket, 1inch, Balancer, OKX, DeBank, OpenSea, Spark, EigenLayer, LI.FI, Kalshi, DefiLlama, and others — integrated into AltLLM's multi-model LLM platform.
  • Designed the per-protocol server architecture — one focused server per protocol instead of a monolith with a large flat tool surface — keeping each server's tool set small, cohesive, and independently maintainable so tool selection stays tractable for the model.
  • Implemented guided tool-calling (`TOOL_GUIDED=true`) — workflow hints, schema-level examples, and `_meta.guided` metadata — so weak and open-source LLMs reliably select and call tools without fabricating arguments.
  • Owned the Next.js → stateless Hono migration end-to-end without breaking the public API — MCP protocol handler, auth + OAuth routes, transaction API, sign + OAuth pages as Hono JSX, a framework-agnostic auth library, and the Streamable HTTP transport on @hono/mcp — removing or deprecating stateful implementation details including Prisma, PostgreSQL, and CDP wallet flows.
TypeScriptHonoMCPStreamable HTTPVercel ServerlessTurborepoViem+3 more

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Protocolum sylvestre — thirty-seven-server MCP grove, cultivated 2025

AltLLM — crypto-AI platform with MCP-DeFi gateway

Full-stack engineer · 2025 – 2026 · AltLayer

AltLayer's tiered crypto-AI platform: an OpenAI-compatible inference gateway with MCP-DeFi tools auto-injected on every request, plus a consumer portal for billing, credits, API keys, and analytics.

  • Led MCP-DeFi integration into the OpenAI-compatible inference gateway — migrated and recalibrated Python backend code, with protocol-aware tool selection, parameter auto-correction, and structured render hints so tool results render as rich cards in the portal.
  • Enabled MCP tools to perform READ and WRITE operations through the gateway and supported injection of MCP tools into every LLM model the application supports.
  • Hardened the LLM tool-execution loop and tool-schema compatibility so DeFi queries terminate cleanly and downstream OpenAI-compatible clients can consume every tool result.
  • Made onchain swaps reliable on Coinbase Developer Platform wallets — EIP-1559 signing, EIP-55 address normalisation, native-token alias resolution, multi-RPC fallbacks across every supported chain, and pre-flight Tenderly simulation.
PythonTypeScriptNext.jsMCPLiteLLMCoinbase Developer Platform WalletsTenderly+5 more

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Cerebrum defiensis — crypto-AI inference gateway, cultivated 2025

8004scan — ERC-8004 AI agent explorer

Product engineer · Early 2026 · AltLayer

Cross-platform explorer for the ERC-8004 agent standard — discovery, registration, reputation, and validation across 29+ EVM chains and Solana, shipping from one Next.js codebase as web, PWA, and Capacitor iOS + Android apps.

  • Designed and shipped the in-app conversational chat surface against AltLayer's LLM platform — OAuth handoff, server-sent-event streaming, a dedicated chat layout, agent-context navigation, natural-language agent discovery, and AI-generated follow-up suggestions.
  • Built the public developer API surface — API-key authentication, tiered rate limiting, OpenAPI specification, and the hosted Swagger UI at the public developer-docs route, plus the Builder Hub navigation entry.
  • Hardened responsiveness across all four shells — prevented iOS auto-zoom on input focus, resolved horizontal overflow on agent details, and added App Store and Google Play download affordances to the footer.
  • Surfaced the trust and compliance layer (ISO 27001 + SOC 2 badges), kept score displays at consistent decimal precision, and shipped explicit coming-soon affordances where onchain coverage is still rolling out.
Next.jsReactTypeScriptTailwind CSSshadcn/uiTanStack QueryZustand+7 more

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Explorator octomilia — ERC-8004 field atlas, cultivated 2026

Limitless Exchange — prediction markets on Base

Founding engineer (fullstack) · Senior Blockchain Engineer · Dec 2023 – Sep 2024 · Limitless Labs

Prediction-markets platform on Base shipping across four codebases — API, smart contracts, indexer, and frontend. Founding-engineering work that helped secure a ~$3M pre-seed led by 1confirmation.

  • Led backend development in NestJS + Fastify + TypeScript + TypeORM on PostgreSQL with domain-driven design; environment-specific configuration let the same service safely target Base Mainnet, Base Sepolia, UAT, and local without code changes.
  • Migrated the API datastore from MongoDB/Mongoose to PostgreSQL/TypeORM with zero data loss — converting all schemas to entities with proper relationships, composite keys, and a production seeder handling legacy market data transformation.
  • Automated end-to-end market creation across frontend → backend → smart contract → Gnosis Safe multisig, collapsing the manual flow into a single operator action behind an internal form, a REST API, and a Gnosis Safe SDK approval link.
  • Built custom FPMM contract iterations (v5, v6) extending Gnosis Protocol's Fixed Product Market Maker with modified storage layout and fee logic, plus LMSR market maker integration with WETH9 collateral; authored mock token infrastructure and multi-chain Hardhat deployment scripts across Base, Blast Sepolia, and Sepolia.
TypeScriptNestJSFastifyPostgreSQLTypeORMSolidityHardhat+12 more

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Ficus limitless — prediction market, cultivated 2023

Atlantis World — Web3 social metaverse + $1M NFT sale

Lead Blockchain Engineer (promoted from Blockchain Engineer) · Founding engineer · Dec 2021 – Dec 2023 · Atlantis World

A 2D pixel-art Web3 social metaverse whose in-game buildings wrapped real DeFi protocols — and a community NFT sale that raised approximately $1M in ETH, settled on-chain.

  • Promoted from blockchain engineer to lead blockchain engineer; led a small engineering team and coordinated with product managers, designers, and stakeholders across smart contracts, frontend dApp integrations, and backend development.
  • Built the Atlantis City game client on React, Chakra UI, and Vite with Ridge state management, and led a full JavaScript-to-TypeScript migration — typed React components, TypeChain bindings, TypeScript import aliases, and tsconfig configuration.
  • Owned 13 of the 18 DeFi/Web3 protocol integrations end-to-end, each shipped as a pixel-art dApp UI fronting an in-game NPC or building — Yearn Finance, 1inch, Balancer, Aave, Perpetual Protocol, Moola, Lens Protocol, Filecoin, Snapshot, NFT.Storage, POAP, PoolTogether, and Swapr — and contributed to and oversaw 5 more alongside the team (Trader Joe, mStable, Float Capital, dYdX, ENS).
  • Built end-to-end Web3 authentication — MetaMask via Ethers + TypeChain for the dApp, Discord OAuth and Socket.IO game-server auth for the metaverse client, Alchemy + Moralis for wallet data aggregation, plus Guild.xyz DAO-gated access and Snapshot voting flows.
ReactChakra UIViteRidgeTypeScriptSolidityHardhat+15 more

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Atlantis abyssalis — pixel-art metaverse, cultivated 2021

Labada — mobile-first laundry-shop operations

Technical founder · Product engineer · 2026 · Independent studio

A Taglish PWA that digitises Philippine laundry-shop order intake, kanban status tracking, and no-login customer notification, replacing paper claim stubs.

  • Built a 60-second intake form with customer autocomplete and live pricing pulled off each shop's own rate card.
  • Built a six-stage kanban status board (received → washing → drying → folding → ready → released) with one-tap advancement for staff.
  • Built public, no-login order-tracking pages styled as a digital claim stub, keyed by a per-order claim token rather than an account.
  • Built the owner's daily dashboard — orders, revenue, kilos processed, unpaid balances — and rate-card and add-on management with shop branding.
Next.js 16React 19Vite 6TanStack RouterTanStack QuerySupabasePostgreSQL+5 more

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Lavandula seminarium — laundry-shop order tracker, cultivated 2026

Kintab — carwash queue and operations system

Technical founder · Product engineer · 2026 · Independent studio

An operating system for Philippine carwash shops covering live queue, bookings, payroll-lite, and real-time car-ready notifications across owner, staff, and customer roles.

  • Built the role-based PWA (owner/staff/customer) with a live queue driven by Supabase Realtime, combining bookings and walk-ins into one status feed.
  • Built Web Push car-ready alerts and multi-tenant payment gating with manual verification across GCash, Maya, GoTyme, and bank transfer.
  • Built Mission Control, the super-admin surface for tenant lifecycle and payment operations.
  • Built the offline-first data layer — Workbox and IndexedDB with sync-on-reconnect conflict resolution — so staff can keep working the queue without signal.
Next.js 15ViteReact 19TypeScriptTanStack RouterTanStack QueryZustand+7 more

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Autolavandula turbinata — carwash queue system, cultivated 2026

BaseShear — guided NSCP structural-analysis and permit-report generator

Technical founder · Product engineer · 2026 · Independent studio

A guided structural-analysis and permit-report generator for Philippine civil and structural engineers, compressing days of manual NSCP calculation and documentation into a permit-format PDF.

  • Built an NSCP 2015 seismic and wind analysis engine spanning eight calculation modules — seismic, wind, load combinations, column, beam, slab, stair, and footing — golden-tested against a reference sample report across 355 cases.
  • Built an offline-first customer PWA with IndexedDB sync and live calculation preview, so engineers can work through a design without a persistent connection.
  • Built a multi-tenant Supabase backend with row-level security, a tenant lifecycle (trial/active/expired/suspended/banned), and audit logging.
  • Built a Mission Control admin console for payment verification and platform metrics.
Next.jsViteReact 19TypeScriptTanStack RouterTanStack QueryZustand+7 more

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Structura fundamenta — NSCP analysis engine, cultivated 2026

Emberkeep — cozy voxel action game with class combat and open-world PvE

Systems R&D engineer · 2026 · Independent studio

A browser-native voxel action game with eight-plus handcrafted zones, class-based combat, and a 60-level progression system — a systems R&D vehicle for real-time rendering, physics, and procedural-world engineering under a verification-gated agent harness.

  • Built eight-plus handcrafted zones (Hearth Grove, Twin City, Mist Peak, Ember Shore, Frostfir Reach, Lanternfen, Heatherdown Moors, Emberfall Canyons) over baked per-seed heightfields with authored landmarks.
  • Implemented four class kits (Hearthblade, Embermage, Grovewarden, Shrinekeeper), a 60-level progression with a piecewise XP curve and difficulty scaling, and world bosses with unique mechanics at landmarks.
  • Built the quest system end to end — map, tracker, objective wayfinding, and quest trails — plus a dungeon interior with independent progression.
  • Designed a second-generation puppet system for character creation, wardrobe, and appearance customisation, rendering procedural voxel fallbacks or optional Blender GLB puppets under a versioned contract.
React 19Vite 8Three.js@react-three/fiber@react-three/rapierZustandWeb Audio API+4 more

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Ignis silvestris — voxel action-game world, cultivated 2026

More cultivars

Platform surfaces, infrastructure products, vertical SaaS for Philippine SMEs, and the interactive-systems lab — every plate opens into its own page, with its real status on the label.

Wizard — Rollup-as-a-Service

Product engineer · 2024 – 2026 · AltLayer

AltLayer's customer-facing surface for launching and operating production OP Stack and Arbitrum Orbit rollups from a guided UI.

ReactTypeScriptMUITanStack Query+9 more

AVS-as-a-Service — no-code EigenLayer AVS deployment

Product engineer · 2024 – 2026 · AltLayer

Deploy a production AVS (registry stack + ECDSA or BLS service manager) from a guided UI instead of hand-rolling EigenLayer plumbing — described in the official docs as the world's first AVS-as-a-Service platform.

ReactTypeScriptMUITanStack Query+8 more

Autonome — no-code AI-agent deployment platform

Founding frontend engineer · Product engineer · 2024 – 2026 · AltLayer

Pick a framework — Eliza, AgentKit-TS, Based Agent, Perplexica, or your own Docker image — configure persona and keys, and get a chat-ready agent in roughly five minutes, with verifiable execution via TEE.

ReactTypeScriptMUITanStack Query+7 more

AltClaw — one-click AI agent deployments on isolated VMs

Backend / full-stack engineer · 2025 – 2026 · AltLayer

Self-service platform where each AI assistant agent — OpenClaw, PicoClaw, Hermes, or Ottie — runs in its own GCP Compute Engine VM, paired to Telegram.

FastifyTypeScriptReactVite+4 more

saas-launch — provider-aware SaaS production system

Creator · Technical founder · May 2026 – Present · Independent studio

A reusable agentic software-production system taking vertical SaaS from ideation through PRD, architecture, implementation, verification, deployment, and launch preparation — public developer tooling and the studio's internal factory.

TypeScriptpnpmTurborepoSupabase+9 more

Resibo — AI quote, invoice, and receipt maker

Technical founder · Product engineer · 2026 · Independent studio

An AI document generator for Philippine micro-businesses that turns a rough Taglish description into a branded quote, invoice, or acknowledgment receipt.

TypeScriptReact 19Next.js 15Vite+10 more

Kolekta — multi-tenant lending and collection ledger

Technical founder · Product engineer · 2026 · Independent studio

A multi-tenant lending and collection system for Philippine SMEs covering loan books, amortization schedules, and offline-first field collections.

Next.js 16React 19TypeScriptTailwind CSS v4+11 more

Backten — provincial livestock trade marketplace

Technical founder · Product engineer · 2026 · Independent studio

A multi-tenant, offline-first PWA marketplace connecting provincial pig farmers and buyers across the Philippines, retained as an engineering case study pending production configuration.

React 19ViteNext.jsTailwind CSS v4+8 more

Bukas AI — Filipino small-business Messenger assistant

Technical founder · Product engineer · 2026 · Independent studio

An AI assistant that answers Filipino small-business customer messages on Facebook Messenger in English, Tagalog, and Taglish, currently a supervised-pilot build gated on owner decisions.

TypeScriptFastifyReact 19Vite+9 more

NMAT Reviewer — offline-first NMAT practice PWA

Technical founder · Product engineer · 2026 · Independent studio

A free, offline-first PWA for the Philippine National Medical Admission Test, with 448 original practice questions, four study modes, and progress that never leaves the device.

React 19TypeScriptViteReact Router v7+9 more

Opsfleet — operations product, stopped at prototype by design

Product definition · Prototyping · 2026 · Independent studio

An operations product taken through phase-gated discovery — intake, research, PRD, low-fidelity then high-fidelity prototype — and deliberately stopped before any build, pending a go/no-go decision with collaborators.

product-foundryPRDhigh-fidelity prototypeClaude Code

Embervale — angled top-down voxel PvE prototype

Systems R&D engineer · 2026 · Independent studio

The foundational voxel PvE prototype — rendering, physics, state, and generated-asset pipeline — that Emberkeep later forked and extended, built end to end with a non-Anthropic model as a deliberate provider-independence test.

ReactViteReact Three FiberThree.js+4 more

Voxel Warlock Brawl Arena — P2P voxel combat arena with synthesised audio

Systems R&D engineer · 2026 · Independent studio

A Three.js voxel arena brawler with host-authoritative WebRTC multiplayer, twenty spells, and fully synthesised audio with no asset files — built through multi-agent orchestration with explicit model tiering.

Three.jsWebGLJavaScriptTypeScript+9 more

Conquer Brawl — eight-class roguelike browser brawler

Systems R&D engineer · 2026 · Independent studio

An eight-class roguelike browser brawler with P2P multiplayer, built on a Miniplex ECS simulation backbone — a direct architectural contrast to Emberkeep's split store/runtime approach.

ReactViteThree.jsRapier+6 more

Sasuke vs Itachi — single-agent browser fight prototype

Systems R&D engineer · Agent evaluation · 2026 · Independent studio

A browser one-on-one fight prototype built end to end by a single agent in a single session with no harness, no gates, and no orchestration — the control case against the orchestrated, gated builds elsewhere in this catalogue.

TypeScriptWebGLBrowser runtimeSakana AI Fugu

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